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Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
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Posted - 2009.01.23 23:54:00 -
[1]
the destroy class ship are ment to be anti frigate ship , i think they are certianly fitted to this role with the vast amount of gun they can field, which because they are in plenty against a frigate should easy overcome it target. i have made a case to why i dont believe they are/needing a boost.
sorry if my idea conflict with you idea
im being nice for a week, dont be to freaked out
click here for the EvELife blog |

Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
|
Posted - 2009.01.24 00:04:00 -
[2]
that all i am awear that they do they are a anti frigate platform, the t2 version are nice but like every ship they t2 version are better in many ways, with extra slots better armour,
there anti frigatness is adequate as it stands and this is there only intended role. although they do make good salvage boats aswell.
im being nice for a week, dont be to freaked out
click here for the EvELife blog |

Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
|
Posted - 2009.01.24 00:13:00 -
[3]
as i am awear they arnt ment to be designed for engaing combat , just putting up bubbles?
and also getting on KM's i havnt seen anyone take there out just purly for combatness set for DPS
im being nice for a week, dont be to freaked out
click here for the EvELife blog |

Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
|
Posted - 2009.01.24 00:16:00 -
[4]
bearing in mind that you going against a t2 ship in a t1 ship , if you had the intidictor, i reckon the fight would of been different
im being nice for a week, dont be to freaked out
click here for the EvELife blog |

Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
|
Posted - 2009.01.24 00:22:00 -
[5]
Edited by: Armoured C on 24/01/2009 00:22:53 Destroyer Skill Bonus: 10% bonus to Rocket and Light Missile velocity and 3% reduction of Light Missile damage reduction factor per level
Interdictors Skill Bonus: 5% bonus to Rocket and Light Missile kinetic damage and 10% bonus to Interdiction Sphere Launcher rate of fire per level
compared to the destroyer
Destroyer Skill Bonus: 10% bonus to Small Hybrid Turret tracking speed and 10% bonus to Small Hybrid Turret optimal range per level
Penalty: -25% rate of fire for all turrets Bonus: 50% bonus to optimal range for small hybrid turrets .
so not only do you loose rate of fire being in the t1 version, but you can output less damage ,t2 have more slots to fit maybe tanking equipment on board.
i still believe you are wrong about destroyers needing a boost
put a t1 frig against a t1 destroyer and i believe the destroyer will win
im being nice for a week, dont be to freaked out
click here for the EvELife blog |

Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
|
Posted - 2009.01.24 00:27:00 -
[6]
didnt they get a sig radius drop so that they are with in line of ship size between cruiser and frigates, and i dont konw many frigates that can tank , should this be the same for the destroyer
im being nice for a week, dont be to freaked out
click here for the EvELife blog |

Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
|
Posted - 2009.01.24 00:35:00 -
[7]
well if you fit it with a AB instead of a MWD maybe you sig radius might be much lower. people tend to forget MWD add sig which is why if i have a logistic ship i have a AB.
im being nice for a week, dont be to freaked out
click here for the EvELife blog |

Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
|
Posted - 2009.01.24 00:42:00 -
[8]
Originally by: 5pinDizzy Edited by: 5pinDizzy on 24/01/2009 00:26:51
Revelation for the OP - List of near utterly useless ships in Eve that no amount of isk poured into will stop them dying like tissue paper to nearly all enemies they could meet.
Frigates
Inquisitor Tormentor Bantam Navitas Burst
Destroyers
Coercer Heretic Flycatcher Eris
Cruisers
Scythe Augoror Omen Moa
Stealth Bombers
All
few thing i have to bring up with your post, for a stealth bomber you should be using bombs as this is what it was designed for uncloak , realese and cloak , if you get targeted i believe you are doign something wrong,
the omen is a good ship and if you tank it correctly will do it buisness if you fit it properly
and the augurer is a logistic t1 variant this is likly to be primeried by everyone at the fight so it will melt pretty fast
there also a few problem with some of your ships but i havent had enough experience to say stuff about them, but most of your list is pretty wrong from what i am seeing .
please learn to play the game
im being nice for a week, dont be to freaked out
click here for the EvELife blog |

Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
|
Posted - 2009.01.24 00:54:00 -
[9]
so many give it a bonus like assult frigates ?
PWNING GD since 06
click here for the EvELife blog |

Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
|
Posted - 2009.01.24 01:05:00 -
[10]
but web bonuses are recon bonuses , they got a sig reduction but you have to put AB on to make it effective i guess so that you harder to hit ?
PWNING GD since 06
click here for the EvELife blog |

Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
|
Posted - 2009.01.24 01:08:00 -
[11]
Originally by: SkyLordUK
Originally by: 5pinDizzy Edited by: 5pinDizzy on 24/01/2009 00:26:51
Revelation for the OP - List of near utterly useless ships in Eve that no amount of isk poured into will stop them dying like tissue paper to nearly all enemies they could meet.
Cruisers
Scythe Augoror Omen Moa
u obviously havent met me in my omen took me a few months to work out the bugs but by heck an omen can cause havoc if left alone 
second this |

Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
|
Posted - 2009.01.24 01:25:00 -
[12]
most people like me trained it when i were a newbie and went to cruisers
PWNING GD since 06
click here for the EvELife blog |

Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
|
Posted - 2009.01.24 01:54:00 -
[13]
blob you want a dictor :) you get on every KM then :)
at least i think it works like that
can someone C/D this ?
PWNING GD since 06
http://evelife.wordpress.com/2009/01/17/eve-life-new-year-tidings/[url] |

Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
|
Posted - 2009.01.24 02:04:00 -
[14]
dont go caldari they are rubbish :) and ebil
PWNING GD since 06
http://evelife.wordpress.com/2009/01/17/eve-life-new-year-tidings/[url] |

Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
|
Posted - 2009.01.24 02:22:00 -
[15]
just use cruisers :p much more versatile
PWNING GD since 06
http://evelife.wordpress.com/2009/01/17/eve-life-new-year-tidings/[url] |

Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
|
Posted - 2009.01.24 02:25:00 -
[16]
Originally by: Vabjekf The problem is not that they suck, its that they are misplaced in the progression of ships. I think in order to train destroyer skill you should need all basic fitting skills to 5.
that a idea
PWNING GD since 06
http://evelife.wordpress.com/2009/01/17/eve-life-new-year-tidings/[url] |

Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
|
Posted - 2009.01.24 02:38:00 -
[17]
amarr use alot of cap
augoror does cap transfer, limited usefulness
actually helpful
my apoc could use a few burst of cap sometimes when sniping |
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